How to Perform Null Checks for Structs in Golang?

In this quick guide, you'll learn to deal with comparing struct objects containing referential composite properties like slices, maps or channels etc.

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Feb 3, 2024 391 Words

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In this quick guide, you'll learn to deal with comparing struct objects containing referential composite properties like slices, maps or channels etc.

In this quick guide, you’ll learn to deal with comparing struct objects containing referential composite properties like slices, maps or channels etc.

If I want to check if a struct object is empty, my initial thought would have been to simple check it like this


var oObj = A{}

if (aObj == A{}) {
// ... handle null case
} else {
// ... handle non-null case
}

But sometimes, we get an error like this,

invalid operation: aObj == A{} (struct containing B cannot be compared)

why?

let’s take a look at the actual struct definition.


// ...

type A struct {
	a uint
	b B
}

type B struct {
	ok bool
	values []string
}

// ...

Yes. The issue lies in the []string (slice) composite datatype as a property of struct B.

The == based equality check between struct objects only holds if the struct is a pure struct (or) a select few composite datatypes.

A pure struct has basic datatype like int, string, float64, bool etc.

If any property is of type slice, map or another struct containing said composite types, then the above code will not run (atleast the code won’t compile).

So what now?

We can configure a method called, let’s say, isEmpty for a struct, that returns true if the nested composite type’s null value is checked.

I can define a isEmpty like method on the struct A and B, to finally check the null value of the composite type that is hindering the basic comparison operation.

If the nested struct(s) still aren’t pure enough, then we do the same for that so we check for their isEmpty and so on until we find the composite types affecting the basic comparison operation.

// ...

func (aObj A) isEmpty() bool {
	return aObj.b.isEmpty()
}

func (bObj B) isEmpty() bool {
	return bObj.values == nil  // Assuming if 'values' is empty, then object can be considered empty.
}

// ...

so now, the the implementation would go like this,

// ...

var aObj = A{}

if aObj.isEmpty() {
// ... handle null case
} else {
// ... handle non-null case
}

// ...

If the nested layers goes deep, then it might be the right time to rethink the design but that depends on the use-case.

I hope you found this useful.

👋 — @TnvMadhav

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